Early Access total conversion mod of the Game of Thrones universe that spans from north of the Wall to the Great Grass Sea.
This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Realm of Thrones 5.0 for Bannerlord 1.2.8. Installation video posted.
Realm of Thrones 5.0 Change Log
1.)Added new Golden Company Equipment, Giant armor and Bow, Norvoshi Equipment, House Tarth Equipment, Tabbarded armor sets that change with banner,
Bronn leather armor, Podrick leather armor, House Cerwin equipment, House Velaryon lord and soldier equipment, Vale equipment, Red Rain, undead horse
and saddle, 2 stark horse armors, 1 stormlands horse armor, 3 types of skagosi unicorns, Victarion Greyjoy kraken armor set, Summer Isles armor set,
Goldenheart longbow, House Frey armor set, Brightroar, Season 8 Jaime leather armors, Renly Baratheon armor set and crown, Renly sword, Barristan Selmy sword and Martell scimitar.
2.)Added new giant, whitewalker and wight race that is selectable in character creation. Wights now have creepy sounds during battle.(custom races are
a huge work in progress, if you decide to get married and have kids they will be human children, regardless of your race).
3.)Added custom Twins town scene and Red Keep throne room(I'm still working on the details for what to add to the back rooms of the red keep, so it's
pretty empty for now).
4.)Added new Skagosi, Yiti and Summer Isles cultures, selectable in character creation, with their own troops and settlements. These are designed to
replace the buggy bandit-owned castles as an easier way for the player to obtain their first castle or town without betraying a kingdom. These 3
fiefs do not have militias, making them an easier target. This debuff can be toggled off if the player decides they would rather join these 3 weaker
kingdoms.
5.)New Golden Company troops recruitable from the tavern in Volantis.
6.)Giants are only obtained by purchasing them one at a time from the giant king in Thenn. Their damage absorption has been increased drastically and
they can be ungraded to giant archers.
7.)Lots of new houses and fiefs have been added, including House Marbrand of Ashmark, House Farman of Faircastle, House Lynderly of Snakewood, House Crane
of Red Lake, House Piper of Pinkmaiden and House Fowler of Skyreach.
8.)Added Ned Stark Execution, Battle of the Blackwater, Red Wedding, Purple Wedding, Stannis to Eastwatch and Danaerys Invasion events. Red Wedding outcome
can be altered similar to the Renly Death event if a certain requirement is met. (These are pop up events that change allegiances, kill lords and change fief
ownership, I have plans to make some more interactive once we have the custom scenes made)
9.)Taleworlds introduced their own kingdom destruction mechanic in Bannerlord 1.2+ that removed clans that don't join other kingdoms after their kingdom is
destroyed after 4 weeks. I coded it so no clans will ever get destroyed, but will remain and wander the map even if they don't decide to join an existing
kingdom. I also added dialogue for them to be recruitable by player if he is king for 50K per clan level, for a maximum of 300k for a level 6 ousted king clan.
10.)Added a civilian duel with an OP valyrian as a way to obtain the red dragon without having to attack Danaerys, in the city of Mantarys. Save before, he
disappears after you attack him and flys away on his dragon forever.
11.)Rework of armor statistics and values to be more uniform across the board.
12.)Added hundreds of custom lord comments from lore or just memorable moments from the show under the political comments option.
13.)Added lots of new banners
14.)Lots more static wars options that can be turned on and off from the MCM.
15.)New main theme music courtesy of MisterSquiz, it also plays occasionally during campaign.
16.)Power bars now appear in kingdom colors instead of some that were black and hard to see.
17.)Seasonal snow that appears in the winter season in southern part of the North, most of the Vale and the northern part of Essos.
18.)Added open ocean travel with boats. Player can enter and exit ocean only at ports or docks. Sailing party speed buff applied.
19.)Added some custom GOT banner options in character creation
Discord.gg
Go to discord for questions. I'm not going back and forth here
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hey just a quick thing,am i stupid or why doesnt it work for 1.2.8? anyone else notice a problem? i did everything how it said and bannerlord kept being stuck in the loading screen?
Yup me to same problem
Thanks for the reply, i thought im going crazy.... it doesnt say anything like error, it doesnt even shut down, i have to do it manually from steam.
Just leave it on that loading screen, takes a while on first run sometimes if i remember right. Just walked away from my PC to let it do its own thing, and then worked.
hope it works. Good luck
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Возможно у вас не установлены дополнительные моды Гармония и UIExtenderEx
You may not have additional Harmony mods installed and UIExtenderEx
This will solve the problem if you can't turn on the mod.